2016 International Workshop on Visual Languages and Computing


Grand Hotel Salerno, Salerno, Italy, November 25 to 26, 2016

In conjunction with 2016 International Conference of Distributed Multimedia Systems

Organized by KSI Research Inc., USA


Visual languages mediate human and computer interaction. Advances in commodity hardware and software, including touch-sensitive surfaces and vision processing systems, are enabling fundamental enhancements to this mediation through sketch and gesture recognition. More formal visual languages allow experts to accurately specify complex systems, such as software architecture or chemical molecules. A visual language can also encompass complex human-computer interaction such as navigating a set of semantically linked videos. Combining aspects of art, engineering, and science, visual computing involves the design and engineering of visual interactions and the analysis of these interactions in terms of semantics, efficiency, aesthetics, pleasure, emotion, engagement, immersion, collaboration, and culture.

For this year's special theme we request high-quality submissions on visual languages and visual computing techniques that enhance digital modeling and fabrication and leverage 3D printing innovations. In addition to the special theme, we continue to solicit papers on all aspects and approaches to visual languages and computing, including interactive visual computing, computer-empowered visual computing, human-empowered visual computing, transformation algorithms for visual computing, and visual languages for visual computing.



Submissions that address research and development on the above and other related topics are strongly encouraged. All the submitted papers will be reviewed by the international Program Committee members. Papers must be written in English. An electronic version (Postscript, PDF, or MS Word format) of the full paper should be submitted to https://www.easychair.org/conferences/?conf=dms2016. When submitting, select the track VLC16 Visual Languages and Computing Workshop. The paper must include a 200-word abstract and no more than 8 pages of 2-column text (including figures and references). All submissions must not be published or under consideration for publication in a journal or in a conference with proceedings. Papers will be evaluated based on originality, significance, technical soundness and clarity of exposition. Depending upon the results of evaluation, a paper may be accepted as regular paper (10 pages), short paper (7 pages) or technical notes (1 page and demo/poster presentation).